Category Archives: General SWTOR

Good Hair Day: Five Hair Styles That Should Be Added to SWTOR

Last month, I was pleased to see that three new hairstyles were added to SWTOR’s appearance designer. When it comes to character customization, the more the better. Inspired by Kid Lee’s video exploring the possibility of body tattoos and Xam Xam’s blog post requesting more outfits from Star Wars lore, I thought I’d add to their excellent suggestions a few of my own with another dumb top five list of looks I’d like to see added to the appearance designer.

These suggestions are drawn exclusively from the Star Wars movies, and while I’m totally cool with more popstar and hipster haircuts, I think there is plenty of inspiration yet to be drawn from the film canon.

Leia’s Buns

Yeah, I know that there are already two kinda-sorta versions of Leia’s infamous buns available already, but neither feel just right to me. Leia’s coif in the first movie is THE iconic hairstyle of the entire Star Wars saga, and I firmly believe a screen-accurate version absolutely should be available to players in the game. As far as I’m concerned this one is a no brainer.

Padme’s Braids

Padme wore her hair in a great number of styles over the course of the prequels, but I thought I’d pick one that was both not too outlandish and not too likely to cause many clipping problems. Besides, her bun of tight braids from Attack of the Clones is totally cute and functional for any character of any class.

Anakin’s Shag

Players can find decent matches for most of the male hair styles sported in the movies, but all but one of those haircuts are quite short, so I’d like to see some longer options. Anakin’s shoulder length mane from Revenge of the Sith is similar to the look sported by Kylo Ren and old Luke in The Force Awakens, and having a choice between short hair and the full Qui-Gon would be nice.

Rey’s Triple Buns

I know, I know, still more buns, but, Rey is awesome, and I’m honestly a little surprised this look isn’t already in the game. While Leia and Padme’s hair tends to be neat and smooth, I think this messier look would work well too. And again, this style shouldn’t have too many issues clipping the game’s armor.

Cassian’s ‘Stache and Scruff

Okay, this isn’t technically a hairstyle, but I’d like to see more options for facial hair. Generally you’re out of luck if you want a mustache like those sported by Lando, Biggs and Cassian or a thin beard like Obi Wan’s in both the original trilogy and Attack of the Clones. Sometimes, you just want to be scruffy lookin’.

To be honest, it was tough to stick to just hair. I’d be interested to see more tattoo options for not just humans but also Togruta and Twi-liks and Zabraks, oh my! And pity the poor Cathar whose customization options are the most anemic.

I grok that the right haircut won’t kill a boss or cap a node any faster, but it’s hard to beat the feeling you get when your character looks just the way you want them to. So I hope more customization options will be on offer in the not too distant future.

SWTOR’s 2017 Road Map

Last week, Keith Kanneg shared with us the long anticipated Road Map for the next few months of SWTOR. I’m a bit late to the party with this post and I don’t really have much to add to the general happiness with which the road map has been greeted, so I’ll keep my comments short. On the one hand, most of the announcement contained information we already knew, but having a detailed idea of what is coming and when to expect it is excellent news. I’m not the biggest fan of the Nightlife event, and class changes always make me nervous but knowing that I’ll be able to go nuts decorating a new stronghold next month and run a new flashpoint with friends after that is great information to have. I have every hope the fine folks at Bioware keep up the good work they’ve done communicating with the community lately.

 

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Filed under Dumb Top Five, General SWTOR, KotET

Why SWTOR Should Pay Tribute to Carrie Fisher

I hadn’t planned to post anything this week since I saw no point in competing with the news from Star Wars Celebration, but then I saw this and it genuinely choked me up:

It reminded me of the suggestion that many folks made that SWTOR should add a memorial to Carrie Fisher to the game. I don’t recall anyone at Bioware mentioning one way or the other about whether it would happen, but I figured I’d use my teeny, tiny soapbox to add my voice to those who have already suggested it.

A statue of a princess and a loyal astromech at House Organa on Alderaan has been the most common suggestion, and this would also be a fitting tribute to Kenny Baker who passed away last year as well. Certainly it could be done in a way that wouldn’t violate continuity any worse than “Hun Duo” and “Greepo” in the cantina on Hutta or the tableau of bounty hunters from The Empire Strikes Back on the Ziost Shadow.

But even if it did rip a hole in the time-space continuum, I wouldn’t care. SWTOR is not a transmission of historical documents, it’s a work of fiction, a game played and made by people in the real world. It’s only natural that it should pay tribute to someone whose contributions to Star Wars had a real effect on generations of fans.

So, of course, it should happen and I would hope the good folks at Bioware agree.

 

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Filed under General Star Wars, General SWTOR

Falling Down a Bottomless Pit is Never Fatal

A friend of mine who got an invite to the PTS for the upcoming patch 5.2: The War for Iokath sent me this screenshot from the new daily area’s imperial quest hub. He doesn’t know Aurebesh, but figured I could translate it for him so I thought I’d give it a go.

At first glance this seems like a bog standard Imperial recruitment poster featuring one of the game’s most beloved Dark Lords. It’s topped with an invocation of the Sith code, but its tagline, however, is a different thing entirely. Not only does it have significant implications for the future of SWTOR but for the entire Star Wars saga.

Whether this is an inside joke for folks on the PTS or kind of a big spoiler, I cannot say. Click on the thumbnail and see the translation at your own risk. You’ve been warned!

 

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Filed under Aurebesh to English, General Star Wars, General SWTOR

Buy the Ticket, Take the Ride: Top Five Non-Cartel Market Mounts

This week’s post is another dumb top five list of some of my favorite mounts in the game. These can all be acquired by simply playing the game. You don’t need to spend a single cartel coin or hunt the GTN for a deal to hit the road in style. I’ve not included mounts from flashpoints and operations since you’re neither guaranteed to see those mounts drop nor win the role. In addition it’s hard to quantify mounts with epeen value; I’m not sure tentacle jet packs would be a big deal if they didn’t come from one of the toughest boss fights in the game. It’s perhaps another list for another time.

Questing: Tauntauns

SWTOR offers many snowscapes to explore from Hoth and Belsavis to Ilum and Ziost, and there is no better way to lope across these ice-capped worlds than on a Tauntaun. There are several Tauntaun mounts available from the Cartel Market and one as a reward from the Oricon questline, but the two available on Hoth are closest in appearance to those used by Luke Skywalker and Han Solo in The Empire Strikes Back. The spotted Tundra Tauntaun and the tan Mountain Tauntaun can be acquired through simple questing which will have you criss-crossing Hoth, feeding baby Tauntauns and protecting them from Wampas; do this enough times and you’ll earn enough tokens to purchase either mount. It’s not the most engaging bit of gameplay, but Hoth is quite picturesque, and if you’re looking for a relaxing, stress-free way to spend a couple hours, you could do worse.

Reputation: Infected Varactyl

Most of the major PVE reputations offer an exclusive mount or two to folks who’ve earned the respect of the game’s various factions, and it was hard to pick just one, but the Infected Varactyl from the THORN reputation vendor is a standout. As with many of the mounts on this list, there are variants available from the Cartel Market, but the Infected Varactyl’s mottled gray skin and glowing yellow eyes set it apart from its healthier siblings. You will need to earn Legend standing with THORN and gather materials that drop from bosses that appear only during the event, but I think this is a great mount for any Sith Warrior or Inquisitor.

Vendor: Gurian Shadow

If you just want to drop some credits and drive away immediately, the Gurian Shadow might be the mount for you. This is a speeder bike stripped to its essentials: handle bars, wings and a rocket between your legs. Sometimes that’s all you need. This particular version of the Gurian is only available from one vendor in the galaxy: Bleargh, the Gamorrean Black Market Trader who resides in the far end of the Outlaw’s Den on Tatooine. It’s a bit of a trek, but the Shadow’s matte black paint job and glowing red engine mark it as the best of its class.

Achievement: Aratech Speeders

There is an often overlooked quest terminal in the GTN section of the Fleets that offers four distinct Aratech Speeders as rewards for completing much of SWTOR’s original endgame group content, from killing world bosses to completing flashpoints and operations. The Aratechs are some of my favorite speeders in the game; they’re long and sleek and feel fast as heck. Between the four options, there is bound to be one to suit any taste. I’m partial to the flaming red Fire, but the slick, black Nightscythe looks good on anyone. Again, there are other Aratechs available from the Cartel Market, but for my credits, these are the best looking ones in the game.

For the Truly Dedicated: the GSI PMP-06 Pleasure Speeder

I won’t lie, unless you buy the parts from the GTN, acquiring the GSI Pleasure Speeder will not be trivial. This speeder is assembled from parts found by excavating sites using the Macrobinoculars and Seeker droid acquired from the long side quests that first appeared during Rise of the Hutt Cartel. The parts for the pleasure speeder are rare treasures from the dig sites scattered around the galaxy and it will take many, many hours to find them all. Along the way, you’ll certainly find three other speeders and a couple sets of unique Legacy armor, but at the end you’ll have one of the rarest mounts in the game. The speeder’s flame-shooting tail-pipes are over the top in just the right way and it’s glowing orange pin-striping looks fantastic on any shadowy planet. This mount is ridiculous, but I love it.

If you’re looking for a unique mount to call your own, don’t feel like you have to drop cartel coins or pay through the nose on the GTN. Look at what’s available in the game. Reputation and most event currencies are shared amongst your legacy, so check out some of those vendors you might normally pass by. You might find an over-looked gem, with low mileage and great terms waiting just for you.

 

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Filed under Dumb Top Five, General SWTOR

Top Five Dumb Wishes for SWTOR

This week, I’d like to focus on something a little different and share a short list of changes I’d like to see made to SWTOR. This is NOT a list of important things. Sure, who wouldn’t demand more story, more group content, perfect class balance, and the return of Kira? Of course I expect all that, but here some other, frivolous things I’d like to see once that other stuff is also sorted out.

Hats and Hoods and Hair

It’s one of the sad facts of life in the SWTOR universe that hats and hoods cannot share the same space as hair on our characters’ heads. The recent additions of Nico Okarr, who wears a hat without ear flaps, Vaylin, whose hair spills out of her hood, and even Koth Freakin’ Vortena, who gets to prop his goggles on his forehead, stand in stark contrast to the player characters who can do none of those things. There are tons of awesome helmets and masks that cover the whole head, but there are far fewer good examples of open-faced headgear and hats because almost without exception they must also awkwardly cover the sides and back of the characters’ heads. Likewise, it’s a shame that so many potentially cool Jedi and Sith robes are marred and rendered unusable by hoods that make the characters appear bald. It’s a nut I really hope they crack one day.

Updated Conquest

I enjoy participating in Conquest both as a solo player and as part of a guild working to place in the top ten. That said, Conquest is in desperate need of an update. Let’s invade Darvannis, Zakuul and Iokath and chase new objectives related to those worlds. In addition, don’t forget to add new Utility decorations. There are now two expansions’ worth of gathering nodes that should be included as conquest rewards. The right color crystal deco can really liven up a room, and a slicing node can perform double duty as both a stylish end table and a source of extra walking around money.

Crafting

I’d like to see crafters have more vanity items to make. That the classic color crystals from the films can be crafted remains great. Whenever I’m looking for a dye for a new outfit, there is now almost always a good choice available from my Artificer. But let’s see some more Cybertech mounts. Or how about a genetically engineered pet or companion made by Biochem? I know Tunings are the fancy new thing, but I definitely hope to see a craftable Tuning. It could be a rare recipe or call for expensive or difficult to acquire materials. I’m cool with that. Even in a video game, there is satisfaction in making something yourself. I realize and understand that items like this usually goes to the cartel market, but there should also be room for crafters to make fun stuff too.

Companion Weapons

One of the weird things about Knights of the Fallen Empire has been getting companions back who suddenly refuse to use weapons they’d gleefully carried into battle for the last few years. All those techstaves and assault cannons are gathering dust as Torian, SCORPIO, Rusk and Jorgan grab sniper rifles. Storywise, it makes sense that Jorgan prefers rifles, but I always thought it was cool when he and my Commando would unsling their big ass guns and go bug hunting like Vasquez and Drake. Certainly Lightsabers should be restricted to Force using companions, as should saber fighting styles; I don’t think Kira should be dual wielding like a Sentinel or Ashara fighting like an Assassin. And, yeah, Doc and Mako probably wouldn’t use assault cannons, but, in general, I think companions should be more versatile in the weapons they can wield. At the very least, the HKs should be able to fire any darn blaster in the galaxy. Heck, if you told me HK destroyed a factory full of skytroopers using nothing but a vibro-mop, I wouldn’t even blink. And for pity’s sake, give Blizz back his rocket launcher!

Star Wars Rebels

There is no shortage of cool material that can and should be imported, borrowed and swiped from the Star Wars Rebels cartoon (Kanan’s partial armor, Sabine’s two-toned hair, Zeb’s bo-rifle, the Inquistor’s lightsaber, etc.), but the continued absence of Loth Cats from SWTOR is the most glaring omission and a crying shame.

That’s all for now. I’ll be back to the Aurebesh next week, but I may slip in some more dumb top five lists in the future as inspiration strikes me.

 

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