Monthly Archives: October 2019

Buy n Large

In anticipation of SWTOR’s new expansion Onslaught’s launch next week, let’s check out a little poster that is oddly relevant to the closing days of Knights of the Eternal Throne both in terms of what it says and where this particular example can be found.

The poster announces a sale, and even though the hype train for Onslaught has been surprisingly low key, SWTOR’s Cartel Market has done its part by running a six week long series of sales. I don’t deny that I’ve been hoarding my monthly grants to take advantage of the deals.

This sign pops up all over the galaxy, but the example I’ve chosen comes from the flashpoint Hammer Station, directly outside the room where heroes confront the final boss, Battlelord Kreshsan. While the Onslaught Test Server was active I made sure to spend time exploring, Onderon, Mek Sha and Dxun, but like many others, I also spent time racing through Hammer Station in order to complete the PTS achievements to unlock the Kai Zykken log mount.

I am proud that I got to help a whole bunch of friends complete the achievement, but if you come across me in the activity finder and Hammer Station pops, please don’t take it personally when I drop from the group. I’ve had my fill of Hammer Station for a while.

As for the poster itself, I highlighted but did not recreate it in the very earliest days of this blog. It has a simple and charming design featuring a happy three-eyed alien who has no doubt gladly been parted from their hard earned credits, cartel coins, peggats, truguts or wupiupis. I’ve been there too, my tri-occular friend.

Despite a simple design, the poster has several layers of folds, faded colors, stains, rips, tears and general distress that suggest that the sale being advertised has long since ended. The Aurebesh at the top of the sign is written using a rarely seen freehand style rather than any of the standard versions. Aside from this poster, the only other place in the game you might see this type of Aurebesh is in some graffiti on Coruscant. Against my better judgment, I used Comic Sans in my English version, but the world’s most hated font does indeed match the style of the original Aurebesh.

I hope that this poster will one day be available as a stronghold decoration.

New York, New York

I am fortunate that I was able to get away and participate in the New York Community Cantina a couple weekends ago. I’m a natural wallflower, but it was great fun to meet not just the people who make this game I love, but also so many of the good folks I’ve been lucky enough to play with online. Hearing familiar voices come from real people is a rare pleasure and I’m extremely glad I made the trek.

The Cantina event was light on official news; the venue did not really lend itself to elaborate presentations and we’re close enough to Onslaught’s launch that there isn’t much left to announce. But in chatting with the devs from Bioware, there were additional tidbits to learn. The bosses in the Corellia flashpoint will be different depending on which faction you’re playing. Everyone will get to interact with the much-missed characters Kira and Scourge as they make their through way the story, although they won’t be joining everyone as companions afterwards. More generally, Bioware plans to keep things moving in the weeks and months ahead. They don’t want Onslaught to drag out as long as Knights of the Eternal Throne and intend to make sure that every aspect of the game gets some love: from story and group content to PVP, strongholds and even Galactic Starfighter. It won’t come all at once, but regardless of how you play, there should be something for you in Onslaught.

I can’t wait, and I’ll see you there!

 

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Filed under Aurebesh to English, KotET, Onslaught

Cracking the Jedi Code

Today, “This Week in Aurebesh” celebrates a somewhat surprising third anniversary! I’d like to sincerely thank anyone who has taken time to stop by and check out this silly little corner of Star Wars fandom.

To celebrate the milestone, I’ve translated some writing from Star Wars: The Old Republic that is not in Aurebesh, but still figures prominently in the latest story arc and exploration area of the ancient runes near Ood Bnar’s datacron on the planet Ossus.

When Ossus was released last year, I took a half-hearted stab at translating the runes on my own. I assumed, correctly as it turned out, that the glowing letters probably referred to keywords from the Jedi Code. However, I was stymied by the fact that the words to which the letters refer are not in the same order as they appear in the code; additionally the lines of the code were also out of order on the wall in the initial release of Ossus, making translation even trickier. Later, when the Galaxy’s Edge theme park was opened at Disney World this summer, a translation key for the runes was discovered in merchandise available to visitors.

With this new information and a game update that restored the inscription to its proper order, I was finally able to easily decipher the runes. The inscription clearly refers to important parts of the Jedi Code, but which Jedi Code?

There is no emotion, there is peace.
There is no ignorance, there is knowledge.
There is no passion, there is serenity.
There is no chaos, there is harmony.
There is no death, there is the Force.

The version above is the Jedi Code most familiar to Star Wars fans, but according to Star Wars lore, the code’s first version was rather less absolute.

Emotion, yet peace.
Ignorance, yet knowledge.
Passion, yet serenity.
Chaos, yet harmony.
Death, yet the Force.

I believe the Ossus inscription is meant to evoke the earlier version of the code since it does not include the negation of emotion, ignorance, passion, etc. Given the age of the ruins of Ossus, this strikes me as an appropriate choice.

Regarding for the language itself, I am not aware of any official name for this alphabet. As with other constructed languages, including SWTOR’s own Zakuulan, it derives from Norse runes. Furthermore, like so many other iconic images in Star Wars, the specific inspiration for this alphabet comes from the artwork of Ralph McQuarrie who included runic inscriptions on a painting of the interior of the temples on Yavin IV in the 1995 book The Illustrated Star Wars Universe. These glyphs would again appear as inscriptions inside the ancient Jedi ruins on Lothal and in the “World between Worlds” in the animated series Star Wars: Rebels. From there, examples of the writing can also be found in promotional material for the upcoming Jedi: Fallen Order video game and in Disney’s Galaxy Edge theme parks.

Most of examples of this writing seen on Rebels and elsewhere cannot be translated into English, but the Ossus inscriptions can, and they function as clever bits of world building that evoke both the spirit and the history of the Jedi and the ancient world of Ossus. A character’s discovery of these runes is only the first step in a journey across Ossus that I highly recommend that every SWTOR player take!

 

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Filed under Ancient Jedi Runes, General Star Wars, General SWTOR