Category Archives: General Star Wars

Just Breathe

My pledge to take the week off has faltered yet again with the release of the trailer for The Last Jedi and its inclusion of Aurebesh on Finn’s medical pod.

Much of the text is so blurry and distorted that it is difficult if not impossible to decipher. Moreover, what is readable, specifically the sets of four characters that shift during the second or two this shot is on screen seem to be random characters. This information can easily be chalked up as medical jargon and acronyms obscure to all but the most seasoned of medical droids.

The information at the top of the red block, however, does seem to be translateable, and might constitute a very minor spoiler, so Caveat Clicktor!

As is often the case with Aurebesh ligatures, they are not used as letters but rather the English keyboard symbol that the font uses to generate them, so I translated the Cherek and Shen glyphs as brackets.

There seems to be more Aurebesh in white on the right side of the pod, but it is far too blurry for me to take a stab at.

To make sense of the Aurebesh in the screen shot, I did have to apply some technical jiggery-pokery in Photoshop. Even so this translation involves more guessing and perhaps wishful thinking than usual. Other translators may very well come to different conclusions.

 

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Why SWTOR Should Pay Tribute to Carrie Fisher

I hadn’t planned to post anything this week since I saw no point in competing with the news from Star Wars Celebration, but then I saw this and it genuinely choked me up:

It reminded me of the suggestion that many folks made that SWTOR should add a memorial to Carrie Fisher to the game. I don’t recall anyone at Bioware mentioning one way or the other about whether it would happen, but I figured I’d use my teeny, tiny soapbox to add my voice to those who have already suggested it.

A statue of a princess and a loyal astromech at House Organa on Alderaan has been the most common suggestion, and this would also be a fitting tribute to Kenny Baker who passed away last year as well. Certainly it could be done in a way that wouldn’t violate continuity any worse than “Hun Duo” and “Greepo” in the cantina on Hutta or the tableau of bounty hunters from The Empire Strikes Back on the Ziost Shadow.

But even if it did rip a hole in the time-space continuum, I wouldn’t care. SWTOR is not a transmission of historical documents, it’s a work of fiction, a game played and made by people in the real world. It’s only natural that it should pay tribute to someone whose contributions to Star Wars had a real effect on generations of fans.

So, of course, it should happen and I would hope the good folks at Bioware agree.

 

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Falling Down a Bottomless Pit is Never Fatal

A friend of mine who got an invite to the PTS for the upcoming patch 5.2: The War for Iokath sent me this screenshot from the new daily area’s imperial quest hub. He doesn’t know Aurebesh, but figured I could translate it for him so I thought I’d give it a go.

At first glance this seems like a bog standard Imperial recruitment poster featuring one of the game’s most beloved Dark Lords. It’s topped with an invocation of the Sith code, but its tagline, however, is a different thing entirely. Not only does it have significant implications for the future of SWTOR but for the entire Star Wars saga.

Whether this is an inside joke for folks on the PTS or kind of a big spoiler, I cannot say. Click on the thumbnail and see the translation at your own risk. You’ve been warned!

 

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The Last Jedi

As a long time fan of Marvel’s Star Wars comics of the 70’s and 80’s, I’m always amused to see how prescient those old four color classics were in ways large and small. We are not likely to see Jedidiah on the big screen next December, but it’s neat to be reminded of one of Expanded Universe’s better Star Wars stories.

Central Circle

It is a real thrill to be included amongst the fine group content creators featured by SWTOR Central’s first installment of Central Circle. Sam is easily the most enthusiastic evangelist of SWTOR out there, and his videos are always an entertaining and even handed look at the game. The other creators’ content featured in this video are also worth your time from yet another great guide by Swtorista, FibroJedi’s tips for saving credits, OdBucko’s progression videos, and Aravail’s fantastic commentary on Galactic Command which I really, really hope the good folks at Bioware watch.

I’ll be translating more Aurebesh later the week as I keep my fingers crossed for good news from Thursday’s Bioware livestream.

 

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Rest in Peace Carrie Fisher

 

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Rogue One Review

I liked Rogue One a lot, but I can’t say I loved it. It’s interesting that this is a movie that George Lucas would never have made. It was the mission of the old Expanded Universe to tell stories like this (indeed, this very story had been told several different ways already), but for me Star Wars was always a cinematic experience; neither the books nor even my beloved comics were ever fully able to capture that feeling of watching Star Wars on the big screen, nevertheless I cannot deny that Rogue One does a good job of getting me there.

The things that held it back for me seem to be pretty common complaints. I got used to the “new” Tarkin in an Okay-Dick-Sargent-is-now-playing-Darrin kind of way, but the second computer generated cameo took me out of the moment. I didn’t think “Hey! It’s Princess Leia!” Instead it was, “Oh, that’s CGI Leia.” The Force Awakens and Rogue One end on almost identical beats, but I don’t feel like’s Leia’s appearance matched the power of Luke’s. On an extremely nitpicky note, I also felt like Vader was just a little off. Maybe it was the way the helmet was filmed, but it seemed like his neck was too thick.

I think a fair argument can be made that Rogue One leans too heavily into the fan service, but as one of those fans, I’m not going to complain. I do think it keeps the movie from standing on its own. I would not suggest to someone who has never seen Star Wars that they should watch Rogue One before Episode 4.

Probably the most damning thing I could say is that Rogue One kind of felt like a Marvel movie: Jyn’s arc is straight from the Tony Stark playbook, the villain was the least interesting character, and Vader fills the role of Loki. I was left feeling like many of the characters’ best stories happened before the movie. Who wouldn’t want to watch a Baze and Chirrut buddy movie? Or see Jyn’s life on the run with Saw Gerrera? And I can even imagine a paranoid workplace drama featuring Galen, Bodhi and Krennic. I thought the cast was very good, but a bit under-used and part of me wishes I could’ve seen them in a story where I didn’t already know how it ends. That’s probably where the Expanded Universe might have had an edge over Disney. A comic book series featuring Cassian Andor, Rebel Spy and his sassy droid would’ve made perfect sense back in the day.

All that said, oh, what fun! My previous complaint about the CGI characters aside, the effects were great. Every single shot of the Death Star was terrifying. The sight of a Star Destroyer looming over Jedha sums up the Empire perfectly. The climatic battle in space and on the planet was amazing. And I will never, ever complain about new types of Stormtroopers. I even bought my first Black Series figure to get a Scarif Trooper since I couldn’t find a regular size version. No regrets.

 

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